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-Hawkeye-

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Everything posted by -Hawkeye-

  1. Haha nice skin, Hess!
  2. I was going to post the same thing other than to admit how easy it is to nail a ship from 3,000 m in a Gotha when you have LL to tell you all the approach vectors and bomb sight parameters, and tricks for the initial line-up 😉 Still remember that as probably the most fun community wide event I ever took part in due to the tremendous variety of tasks and roles that were available. The teams were​ informally divided up and it was a lot of non-partisan fun. Unfortunately it was a one-time or limited-time event that required a lot of pilots to do it justice, which are conspicuously lacking these days. In any case Waxworks really outdid himself with that one. S!
  3. Is that what that was? Didn't seem that friendly at the time.
  4. Stupid question, but what is that phantom car out in front of you represent? Is that you on your best lap time?
  5. "our" ?
  6. My impression was that the "last try for the R.E." meant the impending end of participation in the only viable RoF tournament, also.
  7. 207 now Embarrassed to say that I never bothered to subscribe before; it was too easy for me to see exactly what I wanted to right here on this forum. Very sorry to here that you seem to be planning to leave RoF behind. You will be missed there by guys like me who feel they never got enough chances to fly together on the same channel. S!
  8. Young gentlemen flying airplanes for fun?!?!! OUTLANDISH! Man you really have the pilot/gunner switch simultaneous fly/fight thing working great! Well done! I've never come near to mastering that.
  9. Wow! Great work, guys! S!
  10. https://www.youtube.com/watch?V=PhmFFtjB2qY
  11. Wow!
  12. Can't tell too much from all the French. "The War of Aces". A future movie, to be released.....where? When?
  13. Looks really good to me!
  14. Will there be any changes to the planning map in your post? Never too early to get organized.
  15. Wow, that controls adjustment feature in BoS seems FAR less powerful than RoF's. Is there no way to adjust the actual center position (not dead zone) of each axis? Though this may be unnecessary in this game, if there is a trim control for each axis built into the plane, on every plane, or if all the planes are magically perfectly balanced in every axis by default, assuming the game controller is calibrated. I hate to say it but it seems dumbed down, such a thing would be far too inadequate for a plane like the N17, Dr.1, and others, where asymmetrical adjustments are absolutely necessary if you're going to maximize your own potential to control the plane. Even the old original IL2 series seems to have had more adjustability built in. But I understand that the current version might be perfectly adequate for this sim....if you guys say so.
  16. The awesomeness of those graphics is hard to overstate. The cockpit view looks photo realistic. Did you upgrade your settings at all? Looks really nice.
  17. I love that name "Furious Flea" 😊 So funny!
  18. Who's got time! I just heard from our old pal Larry Ludwig. We need him back!
  19. This!
  20. That and the JGSME program to put the mod(s) in and out at will. If/when you do I hope you will check it thoroughly, which isn't easy even if the test server is up, but there are clues. One big one is that you'll notice a decreased rate of fire on the Alb D.II, not sure about the Alb D.III; and that you can tell just using the QMB. If you don't have it right, you'll fly around just fine for about 30-45 minutes or so, then drop from the server with a "can't load object" error that locks up your game, and of course you lose the precious scout you were flying. Hope to see you there soon.
  21. There a lot of factors that screw up the settings you might use for the bomb sight in RoF, mainly in the 2-seaters. Depending on the plane, the readings that you're getting from your instruments can't be directly entered into the bomb sight; they have to be interpolated, which can be a complex process. The Breguet used to have some issue that I can't remember; others have TAS/IAS issues, and altimeters read from sea level I think so the elevation of the target can produce inaccuracies that get worse with higher speeds. The Gotha is kind of an exception to this, since the readings pretty much can be entered directly; also it is slow, stable (in autopilot), and you have the front seat to jump into to help yourself initially line up the target run. These are attributes that most of the 2-seaters lack in one area or another. I suppose the HP O-400 is about as good at level bombing as the Gotha, but a big part of that is that it can't really climb higher than 2,000 m, it carries a bigger bomb that a lot of people use to circumvent the need for accuracy, and it's bomb sight is a bit fancier with respect to it's ability to factor in wind direction. All of the bomb sights in RoF are extremely unrealistic compared to the actual sights that they used in WWI, which were far more primitive and ineffective. The only one that's similar is the transparent wing panel on the Strutter....and it still is able to use the fancy advanced sight that the rest of the planes have. The expectations most pilots have for bombing success in RoF are far different than they actually were in WWI. An example of a "successful" high-altitude bombing mission in WWI would have been more like, you made it to your intended target, you got over it, and you dropped your bombs: mission success. The idea that you actually hit something, or at least a specific object you were aiming at, would have involved extreme luck. If they took away the uber bomb sights and gave you points for just putting your bombs in the general area, it would make more sense, but people would probably consider it a lot less fun too. The low-altitude close-support bombing that we do in RoF is actually the only thing that equates to actual WWI tactics that might have had any real effect (other than psychological), and was done by the Camels and Halberstadt CL series planes in the trench areas.
  22. So....you're out of Bloody April?
  23. It does; thanks. The 3-dimensionality of the trees in the 2.0 version is definitely improved.
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