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Heinrich

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  1. Haha
    Heinrich reacted to Yatta in Application to join JG1   
    America/New_York (EST/EDT)
    Yes - VKB Gladiator EVO and STECS II, Thrustmaster Pendulum Rudders
    Discord and mic - yes Teamspeak - not yet but not a problem, if that's what people are using Yes - VR and TrackIR
    DCS World
    JG1_Flyboy
    Real life professional aviator systems manager of high speed aluminum tubing Long-time Linux and FreeBSD nerd power user and sysadmin I play all my games and applications on Linux with Lutris/Proton or Steam/Proton It's an uphill battle often but I enjoy the tinkering and problem solving Took German for 6 years in high school and college - only remember the bad words
  2. Like
    Heinrich reacted to Vonrd in transfer   
    Nonsense! 

  3. Thanks
    Heinrich reacted to Jaus in transfer   
    Well, after postponing the decision for a long time I too have decided to transfer to Jgr2/J27b for the WWI focus.   Not thinking of this as a goodbye as I would be happy to continue flying with JG1 during Tue practices, but understand if that would no longer be appropriate.
  4. Like
    Heinrich reacted to Hans von Freden in FC New Skins Submission Thread   
    @Klaiber Final revision. I promise! lol Feel free to add this one to the repository. Cheers!
    o7
    regards,
    von Freden
    FinalRevisionD3.mp4 IL-2 Sturmovik Great Battles.zip
  5. Like
    Heinrich reacted to Hans von Freden in FC New Skins Submission Thread   
    Understood! I’ll make just one for each unless the policy is changed and I’m told otherwise. Thanks for the heads up.
  6. Like
    Heinrich reacted to Vonrd in FC New Skins Submission Thread   
    The current policy is to have only one livery per pilot per aircraft module. When there are two modules in game such as DVII and DVIIF you can have one each.
    This was implemented in order to keep the Paint Pack size down.
    Because of the greatly reduced number of active pilots, maybe we should talk about amending this but that would need a JG1 Command decision.
    Personally, I like the idea of showing a progression of paint schemes for a particular pilot. Didn't MFR have several variations for his Alb DII (or DIII)?
    From the Dicta PaintPolicy:
    Basic Standards
    2.  All JG Nr. I pilots, who are full and active members of the squadron, are entitled to have one personal paint scheme added to a paint pack for every German aircraft flown by the Unit.
     
    Reading this would imply that a pilot can have several skins per aircraft from any other 'air force'. Removing the German seems the simplest solution. 
  7. Like
    Heinrich reacted to Hans von Freden in FC New Skins Submission Thread   
    Copy, yeah the plan was to just go with the factory light blue on the undersides that comes with the default template. After seeing the kind of things you can do. It will help make the mud stains pop way more than the black or red ever would have. I want my bird looking dirty so stand by for the changes incoming!
  8. Like
    Heinrich reacted to Hans von Freden in FC New Skins Submission Thread   
    I agree, my plan was this D.III Late, and everything later will be pretty flashy with the spirt of it being post JG1 amalgamation. My D.III early and prior I intend to make more historical, with proper camos and such, Being from Ottawa, our football team here is the Red Blacks, and our hockey team is the Ottawa Senators who are also Red and Black. This is the inspiration. My names initials are EF hence the EF in the insignia, and the lightning bolts are to represent my NCIOP/SAC naval background. As seen in my patches here.

     
  9. Like
    Heinrich reacted to Vonrd in FC New Skins Submission Thread   
    That's better. Red might still be a slight bit oversaturated and dark. Take a look at Gabi's D3 for red comparison. Here are the colors: 
    We stick to them as closely as possible in order to have a uniform appearance across the squad. Note the red is Hex: 9d0a0e
    It looks like you don't have an Alpha layer. The alpha is how you adjust matte to gloss in IL2. It is included in the template and you can see it in "Channels". How are you saving to DDS? I use the Nvidia tool for Photoshop as seen in my post several lines above. I save as Format: "BC7 RGBA 8bpp explicit alpha". Be sure to also generate mipmaps. 
    Have you looked at our Paint Dicta? https://jg1.org/richthofen/dicta/paint-policy/
    I lost most of my IL2 / FC templates and skins a few years ago when an external drive bit the dust. I just noted that my D3 skin is in 4K and needs to be re-sized.
    I'm going to be reviewing our paint packs and moving inactive players to an archive in order to reduce the size of the folders and maybe updating some of the skins.
  10. Like
    Heinrich reacted to Vonrd in FC New Skins Submission Thread   
    Are you using Photoshop or Gimp? I only know Photoshop but Gimp should be able to do the same.
    In Photoshop, I would do all the skinmaking in 4096 x 4096 Pixels which is the 4K size. When ready to save the final version for submission, I go to Image>Image Size (or Alt+Ctrl+I) and change the size to 2048 x 2048 Pixels and save as a DDS. I should be a file size of 5462 KB which is the 2K size. I use BC7 compression.
    If you want to keep your template as 4k, just click No when it asks if you want to save changes when you close the template (or change it back to 4096 size before closing).

  11. Thanks
    Heinrich reacted to Flyboy in DCS VR Performance Optimization Guide   
    Was having a lot of issues lately with my performance so I did some checking using Claude AI and it came up with this, which I used and it seems to be working a lot better so far. I also attached the pdf version of this.
    DCS VR Performance Optimization Guide
     
    For High-End Systems with Pimax VR
     
    1. ParkControl Setup (Fix Core Parking)
    Download ParkControl from https://bitsum.com/parkcontrol/
    Install and open ParkControl
    Go to Settings → Experimental
    Enable "Always Show Bitsum Highest Performance"
    Return to main screen
    Select "Bitsum Highest Performance" from the power plan dropdown
    Verify it shows 32/32 cores (or your full core count) with Parking: Off 100%
    2. Process Lasso Setup (CPU Priority Management)
    Download Process Lasso from https://bitsum.com/processlasso/
    Install and open Process Lasso
    Set the following process priorities:
    Process
    CPU Priority
    I/O Priority
    DCS.exe
    High
    High
    PiService.exe
    Above Normal
    Normal
    pi_server.exe
    Above Normal
    Normal
    Moza (FFB software)
    Above Normal
    Normal
    PiPlayService.exe
    Normal
    Normal
    Right-click each process → Set Priority → Choose level
    Select "Always" to make it persistent
    3. NVIDIA Control Panel
    Open NVIDIA Control Panel
    Go to Manage 3D Settings → Program Settings
    Add DCS.exe if not listed
    Set these options:
    Power Management Mode: Prefer Maximum Performance
    Low Latency Mode: Ultra
    Threaded Optimization: On
    Optionally add Pimax runtime processes with same Power Management setting
    4. OpenXR Toolkit Settings
    Setting
    Value
    Upscaling
    Off (use DCS DLSS instead)
    Override Resolution
    Off
    Fixed Foveated Rendering
    Medium
    Turbo Mode
    On
    Motion Reprojection
    Auto
    Frame Rate Throttling
    Off
    FOV Override
    Off
    Note: Don't stack upscalers. Use either DCS DLSS or OpenXR NIS/FSR, not both.
    5. DCS Graphics Settings
    Setting
    Value
    Textures
    High
    Terrain Textures
    High
    Visibility Range
    Medium
    Heat Blur
    Off
    Shadows
    Default
    Secondary Shadows
    Off
    Water
    High
    MSAA
    Off
    DLSS
    Quality or Balanced
    Depth of Field
    Off
    Lens Effects
    Off
    Motion Blur
    Off
    SSAO
    Off
    SSLR
    Off
    Clutter/Grass
    1000
    Trees Visibility
    High
    Preload Radius
    150000+
    Chimney Smoke
    0
    Anisotropic Filtering
    16x
    VR Tab:
    Pixel Density: 1.0
    Bloom: Off
    6. Pimax Software
    Control FOV through Pimax Play/PiTool (Normal/Large), not OpenXR Toolkit
    Set refresh rate based on what your system can maintain (90Hz recommended)
    Let Pimax handle resolution natively
    Key Principles
    Core Parking - Intel hybrid CPUs (12th-14th gen) park E-cores by default, hurting DCS
    Single Upscaler - Use DLSS in DCS OR NIS in OpenXR Toolkit, never both
    DCS is CPU-bound - Many stutters are main thread, not GPU
    FFR is free performance - Pimax wide FOV makes peripheral quality loss invisible
    Restart after changes - Especially after ParkControl and Process Lasso setup
    Troubleshooting
    Still stuttering? Lower Visibility Range to Low, Shadows to Flat
    Blurry image? Increase DLSS to Quality, or switch to OpenXR NIS at 85%
    Terrain pop-in? Increase Preload Radius
    Low GPU usage? CPU bottleneck - normal for DCS, priority settings help
    OpenXR Toolkit Settings
    Category
    Setting
    Value
    Upscaling
    Mode
    Off (using DCS DLSS)
      Alternative
    NIS at 80%, Sharpness 75%
    Image Adjustments
    Override Resolution
    Off
      Resolution Per Eye
    Off
      FOV Override
    Off
    Performance
    Fixed Foveated Rendering
    Medium
      FFR Pattern
    Ring
      Turbo Mode
    On
    Motion
    Motion Reprojection
    Auto
      Frame Rate Throttling
    Off
    Misc
    World Scale
    100% (default)
      Post-Processing
    Off
    Pimax Play Settings
    Category
    Setting
    Value
    Display
    Refresh Rate
    90Hz
      Field of View
    Normal (or Large if stable)
      Resolution
    Native (don't downsample)
      Render Quality
    1.0
    Smoothing
    Smart Smoothing
    Off (let OpenXR handle it)
      Compulsive Smoothing
    Off
    Compatibility
    Compatible with Parallel Projection
    Off (unless needed for specific game)
      Hidden Area Mask
    On
    Backlight
    Backlight
    80-100% (preference)
    Runtime
    OpenXR Runtime
    Set Pimax as default OpenXR runtime
    Important Notes
    Refresh Rate:
    90Hz is the sweet spot for DCS - achievable on high-end hardware
    72Hz if struggling to maintain 90 (smoother than missing frames at 90)
    Don't use 120Hz for DCS - too demanding
    FOV Options:
    Normal - Best performance/quality balance
    Large - More immersion, ~10-15% performance hit
    Potato - Only if desperate for FPS
    Smart Smoothing vs OpenXR Motion Reprojection:
    Use one, not both
    OpenXR Toolkit's Motion Reprojection generally works better
    Turn off Pimax's Smart Smoothing when using OpenXR Toolkit
    Parallel Projection:
    Leave Off for DCS (not needed)
    Only enable for games with broken stereo rendering
    Hidden Area Mask:
    Keep On - gives free performance by not rendering pixels you can't see
    Quick Reference
    Pimax Play:
      90Hz / Normal FOV / Render 1.0 / Smart Smoothing Off / HAM On
     
    OpenXR Toolkit:
      Upscaling Off / FFR Medium / Turbo On / Motion Repro Auto
     
    Hardware tested: Intel i9-14900HX, RTX 40 series, 64GB RAM, Pimax VR
    DCS VR Performance Optimization Guide.pdf
  12. Like
    Heinrich got a reaction from Erhardt in DCS Skin Submission   
  13. Like
    Heinrich reacted to Moxy in Moxy post EIF discord   
    Thanks all ....it was tough out there!
    ~S~
     To all those that attended Thanks and Salutes! Everyone fought with honesty,
    honor and chivalry. And with the few "rule" changes in the beginning, and fun after-
    session debriefs...I think we turned it into a world of matching skills and tactical
    tournament play.
     In this session of "Europe in Flames" JG1 was made up into 1 side...1st blue than red. While
    SCG, SIA, J2TAF,J4, 1./jg42, 1./sg2, AB1,III/jg52, and Mercs were the opposing team
    first red than blue...we switch "side" at the half way point.
     A little tabulation of the stats pages for all 4 sessions, and an approximation of
    the EIF in-game "objectives" scoreboard reflect the team(s) tactics, applied by the respective
    teams. 
     The in-game objectives scoreboard, defenders always 4 points up, showed JG1 team slugging it out
    on the Ground (tanks) against SCG's ground team, and eventually having relinquished points in the ground battles.
     While JG1 air power CAP'ing and fighting into "objective" based targets and trying not to tip the intel
    hand of excellent CAP flights, by SIA and companies. 
      If my calculations are correct, by the in-game session scoreboards JG1's team was "bested" by 8 points total
    over 3 sessions, and a tie on session 4... Congratulations! 
      Looking at the "stats pages" over the 4 sessions, it adds to the story of tactics, victories, and losses, but
     also the efforts of talent, and gumption, it took for a point or 2 on the in-game objectives map.
     
                         Team Blue                                     Team Red
    aircraft                 5                                             34
    ground                  423                                           224

    Hail!  team RED (SCG, SIA, J2TAF,J4, 1./jg42, 1./sg2, AB1,III/jg52, and Mercs)
    See all in the skies, Thanks, and all the best
    JG1_Moxy
  14. Like
    Heinrich got a reaction from Britchot in RL Aviation Posts   
    Homecoming (sort of)
    Military Museum brings back aircraft stolen by Nazis.
    An original Fokker D.VII fighter plane that flew with the Dutch Naval Air Service before World War II will be exhibited later this year at the National Military Museum in Soesterberg. The museum has loaned the antique biplane from the Deutsches Museum in Munich for the next five years. After being found in a barn in Bavaria at the end of World War II, the plane had been there for a long time. The Military Museum is pleased with the return of the plane. Curator Alfred Staarman calls it "the best plane in the world" from a century ago.
    The Fokker D.VII has a long history. The type was designed and built in Germany during the First World War by Dutch aviation pioneer Anthony Fokker. In May 1918, the Deutsche Luftwaffe deployed the first example on the battlefield. Germany lost the war, but according to Staarman, the D.VII was superior to the aircraft used by the Allies.
    Not long after 1918, Anthony Fokker transported several unfinished aircraft to the Netherlands. "After the war, he put the whole lot, everything he had left, on a train and took it to the Netherlands," says the curator. "This is one of those half-finished aircraft that came from Germany to the Netherlands and was finished here. It was then sold to the navy. The Fokker D.VII is considered the best aircraft of the First World War. So the Netherlands had access to very modern war material in one fell swoop."
    The Naval Air Service bought twenty Fokker D.VIIs and flew them between 1920 and 1937. What happened to them after that is not entirely clear. Curator Staarman points out that at least one example was 'waiting' at Schiphol to establish a National Aviation Museum. But, shortly after the Germans invaded the Netherlands, the plane disappeared. Staarman suspects that the Nazis stole the plane, possibly to exhibit it in Germany. 
    Not long after the Second World War, in December 1945, American soldiers found the fighter plane in a barn in Vilsbiburg, some 90 kilometres northeast of Munich. It was not immediately clear that it was a Dutch plane: it was not until 1980 that Dutch features were discovered during restoration work. In the Deutsches Museum, a Dutch roundel, a circle in red, white and blue, by which Dutch military aircraft can be recognised, appeared under some layers of paint.
    And now, 45 years later, the fighter plane is returning to the Netherlands. "It's also a nice story. If this Fokker could talk, we would have had a lot of information," says Staarman. "But unfortunately, that's not the case."
    For the curator, the story is not over yet. Because it is most likely 'spoils of war', he wants the Deutsches Museum to permanently hand over the plane and not just lend it out. But then it must be irrefutably established which plane this was exactly. The Dutch navy had twenty of them, and it is unclear whether this is the plane that was taken from Schiphol. Research is needed, says Staarman. "We are trying to reconstruct the story with all the bits and pieces we have."
    The plane will be on display to the public in the National Military Museum in September.

  15. Like
    Heinrich reacted to Vonrd in Vonrd's trip to Baja   
    Went to visit Mike and Cholie. Mike and I were Best Buds through High school. We were in jazz, concert and marching band and also dedicated surfers. I hadn't seen him for 47 years. He owns Cowabunga Hotel and Bungalows in San Juanico, BCS, a very remote fishing village (no post office, no Amazon delivery, no gas station, no cell service, the town just got municipal electricity 6 months ago) and EVERYONE is very friendly and seem content. Here's the Facebook: https://www.facebook.com/Lvlongdays?mibextid=ZbWKwL













     


  16. Like
    Heinrich reacted to Vonrd in EIF 2025 Registration   
    I added a category:
    Will you primarily be?: Pilot / Aircraft Gunner / Tanker For those who have already registered, don't worry, I already know your preference. No need to add to your registration.
    If I have reacted to your registration post with a "Thanks" (purple cup emoji) it means that your registration is official and complete. So I ask that nobody else react with the "Thanks" emoji please.
  17. Thanks
    Heinrich got a reaction from Vonrd in EIF 2025 Registration   
    Your In-Game Name: JG1_HignRig EIF Discord Name: JG1_HignRig [if applicable] Squadron affiliation: JG 1 If you have a particular Squadron or person that you prefer to fly with: III./JG 1 Your time zone: CET = UTC +1 Will you primarily be?: Pilot Your certainty of attending:
    Week A1 (Saturday, 1 November 2025)  No Week A2 (Saturday, 8 November 2025) Yes Flip sides Week B1 (Saturday, 15 November 2025) Yes Week B2 (Saturday, 22 November 2025) No YES Besides the reported attendance, I still occasionally experience a Disco, which can range from zero to four. This is a problem that prevents me from playing on PvP servers, because I don't want to vaporise as an escort or the escorted plane, and especially not if I'm right in the cross-hairs of an enemy. Fair play above all.
    So that reduces my participation to  ...
  18. Like
    Heinrich reacted to Etzel in EIF 2025 Registration   
    Your In-Game Name: JG1_Etzel EIF Discord Name: JG1_Etzel [if applicable] Squadron affiliation: JG 1 If you have a particular Squadron or person that you prefer to fly with: III./JG 1 Your time zone: CET = UTC +1 Will you primarily be?: Pilot Your certainty of attending:
    Week A1 (Saturday, 1 November 2025)  Yes, 2nd half of Mission Week A2 (Saturday, 8 November 2025) Yes, 2nd half of Mission Flip sides Week B1 (Saturday, 15 November 2025) No Week B2 (Saturday, 22 November 2025) Yes, 2nd half of Mission Starting Time is too early for me, so I try to join at least for the 2nd Half or last 3rd of every mission beside the one Nov 15th, where I probably cannot attend at all. As I know that such "partially" participations are pain in the a** for commanders I fully accept any (flying) task to do that is needed by the team at the moment when I join and it is also clear that it might be the case that there is simply no task available at all, because more reliable comitments are preferred in the planning....
    But looking forward to the event as there are not so many chances for trans-atlantic flying action any more in recent months.... 🫡  
  19. Like
    More like breaking pot up!!
    😂😂😂 
    So my CH Pro Pedals have been acting up for a while. I thought it was IL-2 but it was the pedals themselves as they are getting long in the tooth, and getting old. I ordered 9 new pots as I had read that they aren’t made anymore for future repairs, and replaced the 3 pots in it. Only to find out the control arm in the pedals are longer than the ones I just ordered. So I had it disassemble the dang things and use just the control arm portion of the old pots and pair them up with the positional circuit board, and housing portion of the new one so they’d fit, and work! All to save a couple hundred bucks. Thank god they worked after reassembly. My day could have been a lot worse!
  20. Haha
    It's like my life: trying to put together something from things that don't fit.
  21. Like
    Heinrich reacted to Flyboy in Dayton Air Show Jun 21, 2025   
    Everyone got to see my old and ancient DC-8 (sim). 





  22. Like
    Heinrich reacted to Flyboy in Dayton Air Show Jun 21, 2025   
    Today we got a tour of the Wilmington control tower. Pictured is (Dino) Dan (our ABX instructor and tour guide today), (JG1_Patriot) Rick, (Hawg) Manny, JG1_Lee, (JG1_Flyboy) Mike, Fox3_Luck) Joe and (JG1_Vonrd) Rick. Jennifer (Joe's wife) is pictured in the second pic.
    We then went to get some authentic Cincinnati chili at Skyline followed by a sim tour. Got to see the old DC-8 sim and a lot of flight time in the B-767 (hopefully some of the others here can post more pics). Got a brief maintenance hangar walkthrough then went to my house for hamburgers, talk and of course some more flight sim on my rig.


  23. Like
    Heinrich reacted to Flyboy in Dayton Air Show Jun 21, 2025   
    att.uYaY3oIxmW-2wuVge9qC-VUewylvtX-MnNKoODmZPM4.mp4
  24. Haha
    Heinrich reacted to Klaiber in Dayton Air Show Jun 21, 2025   
    @Vonrd, @Flyboy, @Lee, @Patriot - Have fun guys!  Make sure to get into some trouble for the rest of us.
     
     
  25. Like
    Heinrich reacted to Flyboy in Dayton Air Show Jun 21, 2025   
    Lee got into town Tue night so came over to have grilled chicken wings at my house with Patriot, myself and my wife. 
     
    Today we went to the Wright Bicycle shop (shop number 4) and museum and then over to Carillon Park which also houses the original 1905 Wright Flyer along with a replica of their final bicycle shop (number 5) and place where they did a lot of their airplane experiments. 
     
    Tomorrow we go with Wilmington Airpark for a control tower, hangar/aircraft and full motion simulator (B-767) tour. 
     
    Pictured is Vonrd (Rick), Flyboy (Mike), Lee, Paul (ABX pilot) and Patriot (Rick)




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