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Butzzell

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Everything posted by Butzzell

  1. S! Getting a house is always a great feeling. Enjoy it.
  2. S! They are not really additional. When they changed forums I did not see how it was working I posted these in a general section. Same place I saw others post and get locked. Well I checked and they were not locked. I asked Panthercles about it and he said best to move to actual section. Well, I moved em. Please vote again Alb D2 earlly Alb D2 Late Alb D3 PD3 Alb D5
  3. S!, All new skins posted. Halb D2 multipac Hotlead Dr1 Hotlead D7f
  4. S! all Registration is open. Please read their instructions. Register on their Stats page first. They have a link. Then register for the event. If you are already registered on their forums, great. If not, please register on their forums. Info link S!
  5. S! All Good news!!! The J99 server is back up an running. You can see they are already running missions. J99 Server will again be hosting FiF. The red team TS will be back on JG1 TS. Thanks all for your understanding and willing to put up with all the changes and problems last week. ty JG1_Butzzell_J11
  6. Uhmm, You are not working at a Pizza shop are you? One close by? One with a back door? Hint hint, wink, wink, nod, nod.
  7. S! All Do to some problems with the J99 server, the Saturday session of FIF will be hosted on the JG1 Server. See you there. S! JG1_Butzzell_J11
  8. S! All The JG1 Server will be running an open to all version of Flanders in Flames on Wednesdays and Fridays at 8:45 pm Eastern North American time. The mission lasts for 2 hours and 15 minutes. All are invited. For those familiar with the tournament version, there are some major differences. No death penalty. No wait period if shot down. No wait period after the server comes up. No waiting for green takeoff flare. All Factories are targets. All aerodrome attack targets are active. Remember it is not the hangars, just the big oil drums. The Front line recon now triggers a Trench attack mission that must be done by a plane named FLB The 1000 m high AAA fence that was over the trenches of each team has been moved to the middle of the front. Factories and Aerodrome targets get an X over them when killed Things that stay the same. The hidden recon is still hidden and just 1 out of 4. The Central side must find the Hidden Entente ship somewhere moving on a river. The Entente side must find the hidden train moving on somewhere on the Central side. Only one Arty spot mission is active. The Espionage mission is the same. There is a repeating display of objectives. If you join and want to know what mission to do, please ask in team chat. For more information about these targets and how to do the missions , please visit the Flanders in Flames objective site.
  9. S! all For those on Blue team or red team that want to practice some missions, The JG1 Server is running a practice map. The start time on the cockpit closk is 10:45 am. It runs for 2 hours. Just like normal FIF. To reset the server just kill the red cross truck at the 2 seater base. It will start over. This will give the people a chance to check fuel usage and time to areas. gl
  10. Break? Break? After phase A comes..... Bloody April.
  11. I ran it fine with a 570 card. A better card will look good but not solve this problem. The recovery option is a start and probably the best place to start. It is very strange that you can connect to other servers but not NW. I suspect that there is come file from their site that is not downloading. Their splash screen is not part of the actual mission and is downloaded separately. That might be the problem. Open RoF folder, Data folder, Multiplayer folder, Dogfight folder. Now Delete every thing in Dogfight folder. Do not worry. These are all files that have been downloaded to your machine when you join a server. As you go online they will be downloaded again. That is the objective. You want to be getting a fresh download from NW. If this does not work, I can go over some of the files on TS with you and we can see if something is missing.
  12. S! Loopy Darn good question. In the past we have not had a maximum or minimum for pilot slots. We have relied on real life to set the numbers. Who can show up? Who is busy and can not show up? This has always lead to an imbalance in the number of players. That actually imitates real life. Neither side in WWI said "Oh, They only have 6 planes up today. We will only put up 6 planes." For the most part this imbalance has evened out. Please remember that one of the design goals of FIF was to have so many missions to accomplish over such a large area that each team would be forced to use small flights to accomplish most of the objectives. This meant that a small imbalance would not have a great effect. Many blame the loss of pilots due to FM changes. This is probably true. Many have probably moved on to DCS, BoS, BoM, War Thunder or World of Tanks. Considering this is the 100 year anniversary of the war, I would have expected much more interest in WWI aviation. Where are the great Canadian players that so dominated Red Baron 3D. Ah, well. We are left with two questions. 1. How do we get these pilots back? 2. What do we do if we can not get them back?
  13. S! All We understand that Blue team is concerned with recent low turnout on the Wednesday session of FIF and the effect on scores. The Admins have been looking at this. The situation is that No. 42 Sq. has lost several players from this event. They were the powerhouse team usually fielding 10 to 12 pilots. We have not had enough pilots sign up to replace those numbers in that time slot. Please remember that while turnout does effect the ability to accomplish missions, in game events are very important. We had one Saturday session with 34 Blue team and 28 red team pilots. The score was a tie at 7 each. While the in game events and teamwork have over ridden the effect of player numbers in the past, the present Wednesday team imbalance is affecting the scores. We would like to hear from Blue team members as to their assessment of the situation and suggestions on how to move forward. Some of the options we have been looking at: 1. Cancel Wen. It works but there are people that only Fly Wen and they get left out. 2. Move players from Red team to Blue team. This requires people willing to switch sides and would take some time to organize even if people are willing to switch. If done at the end of Part A, these people would fly the same planes in part B.
  14. S! Absolutely right. I should have said: The only mods allowed are rear twin machine guns for the DH4 and the DFW as well as twin rear or front machine guns on the HP and Gotha. No twin front guns on DH4. No weapons mods on any scout. Better?
  15. S! All Just a reminder that Weapon mods are turned on. Please check your plane for weapons mods that you may have turned on. The only allowed weapons mods are for the HP, Gotha, DH4 and DFW. The only mods that are allowed are the twin guns for the the front or rear gunners. Please be sure that you do not have any other mods such as the cannons. Thank you for your attention to this.
  16. S! All JG1 server may be down for a bit on 2 February 2016. The ISP is adding a router and aggregation switch. It is hoped that this will help all connections and TS. Not sure but this may also affect No.42 Squadron server and TS.
  17. S! All Wen night session, 20, Jan 2016 had a display error. The actual missions done by Blue team were 7. The final total said 8. I went through the logic of the mission completion and the mission total. They looked fine. Well computers are like Old Testament Gods, Lots of rules and no forgives. There had to be a problem somewhere. After about 6 hours of tearing the program apart, I finally found it. The Blue team artillery ships ran through the Red team surprise attack. Two of the Red team ships were sunk. There is a counter that collects the total ships destroyed and then adds to the mission totals. This counter was set to 1 instead of 4. So a single ship was enough to add to the total but not the mission completion. Sorry for the confusion. This is why adding new missions is so dangerous. It takes a while to get the bugs out. btw Lots of fun! Congrats to all for a great time.
  18. S! All Great turnout for Saturday's mission. There was word that some folks could not get on because the server was full. The server was limited to 60 players. This was discussed among the administrators. Hardy believes the server can handle 70 players. He will increase the number but we need to keep an eye on lag and see how it goes. Please remember that at the beginning of the game that there is a limited number of people that can be in game and sitting on an airfield ready to take off. Some people at fighter bases may have to wait till first group takes off before they can get a plane and fly now.
  19. S! All and Happy New Year. We are on schedule for Flanders In Flames XXIII. We shall have Dry Runs on Wen. 6. Jan. and Sat. 9. Jan. at the usual times. Please check sub forums for maps, plane sets and objectives. Again, Happy New Year !!
  20. S! All Winter sale with all planes available. Here is info. Great time to pick up a bunch of planes and fill those hangars.
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