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Butzzell

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Everything posted by Butzzell

  1. S! College ball is so much more exciting than the NFL. Big time congrratz to your son and the team !!
  2. S! All There was a question as to whether the spy was working as he could not be found. After the mission ended and restarted, Gen Markof and myself did the mission. We found the spy. It worked for the both of us. When looking for the spy, lower is better. The area around the spy is a dome with a 3 km radius at the base. The General capture is the same. S!
  3. S! Great !!! There are a lot of good missions there.
  4. S! Spotters are a doable. Not sure if we need them if we have 20 to 30 players on a side. Make it back to base is interesting. If the target is just a special target somewhere in the back half of the enemy area then it would probably be part of a larger package. So escort may be built in. It may just be a special bomber among others. Another option? Make the existing high level bomber targets- the Factory and the Aerodrome - to be bombed by ONLY the high altitude bombers? You need a Gotha or HP to activate the target.
  5. S! Ok, what if it was under an hour? Or what if we move into the last 5 km of the existing area? That way you could bomb pop up targets on the way home? btw it is a random 1 of 4 on the map. not easy to cap
  6. S! All I have been tweeking it. The ace spawns but is not overly aggressive. He flies in a circle once activated and only attacks if you come within normal distance. That means he can be activated and will stay in that area. If a 2 seater activates him he may or may not attack them. Fighters can be called over to kill him. If the ace is changed to an advanced 2 seater that does mean a little more danger but the scouts will be advanced as well. The 2 seater thing works better when when Central side has to capture an enemy plane because the Entente have a larger selection to choose from. I believe this gives us a new mission. At present it is set up for an Entente objective but it can be changed for either side as needed. Well, that is one mission. Now for another mission. I was talking with Klaiber and he thought it would be good to see the Gotha or the HP escorted all the way across the map. Not exactly bombing London but something similar. This sets up the Strategic Target objective. The objective is a building set way, way behind enemy lines. It can only be done by the plane labeled "Strategic Bomber". It will take at least one hour to get there. The target is randomly selected. It is a distinct building easily identified. Only 2 AAA trucks defending but still, best bombed from altitude for safety. The challenge is to get to the target. Too simple? Too easy? Too easy to stop? What, another bomber mission? Can't we come up with something more imaginative that does not involve bombs? Well, not really.
  7. S! That is totally possible.
  8. S! Any, any, yes ....any, friendly plane can trigger the Ace to appear. If he is close enough he will attack them. A weeee bit dangerous. When the 2 seater lands at the proper base it turns from red to blue. It takes about 20 seconds. They have to look at the map to see the change.
  9. S! Need to see how well it goes in basic mode. We want to be careful about adding planes. It would be very easy to over power one side. That is why the plane is gone after landing. No roundels. Not enough time to paint it. Just barely able to steal it. It will be a plane outside the normal ones that are available. Easy to identify. The big problem is that it needs several unused enemy airfields. The enemy can see them but does not know which one it will be. The area must have enough unused airfields available and well spread out.
  10. S! Was an idea by GenMarkof. Yes plane is armed but must get back to a friendly base to complete mission. No flying plane after it lands. Is too important to intel people to risk in combat.
  11. S! All, Possible new mission. You are flying along in your own territory, when you see an unusual plane. It is an enemy ace in a prototype. You engage and are victorious. Ground troops examine the enemy and find name of the airbase he flew from. HQ assigns a 2 seater to take a pilot behind enemy lines and steal one of the new planes. How it works. Four trigger zones in friendly territory. One picked at random. When any friendly plane triggers it, an enemy AI spawns. There is a subtitle to tell the team that he has spawned and in which sector. The plane will be above the standard plane set. If we are flying N-17 vs Halb D.II, this plane will be an Alb D.II. It makes it a bit dangerous even if it is just AI. Once killed a message appears as to which base he came from. A 2 seater needs to land at that base. The base will be one of 4 inactive enemy bases. Once the 2 seater lands the base will change to friendly and one plane will be available. The 2 seater can NOT prang the plane on landing. The new plane must fly back to a friendly airfield. It will be shot at by enemy ground units. It will not be shot at be friendly units. So an Alb landing at Verdun will not be shot at.
  12. wow
  13. S! All Again Wen. night at 8:45 pm Eastern North America time we will be doing FiF lite. Again we will use RoF Team Speak : ts3.riseofflight.net:7777 pass: 1917. If you are interested in mission oriented play, please join us. If you need help with doing a mission or are trying to understand what the active targets are Just ask on TS or in chat.
  14. S! All I started a thread on this topic on the RoF forums
  15. S! Yes today if today is 26, October 2016. Server will come up at 12:45 am or 00:45 hours 27, October 2016. That should be 8:45 pm Eastern North American time.
  16. S! All We have been discussing a Wen night 9:00 pm time for an FiF event. We realize that participation numbers will not be as strong as the Saturday event. To take that into account, the map is smaller. We want to let people who might not be familiar with Flanders in Flames to check it out. At this time we will have some introductory sessions. There will be no server pass word, no death penalty and we will use RoF Team Speak : ts3.riseofflight.net:7777 pass: 1917. There is a Flanders in Flames section. Please join a team there to find out what missions are available. Plane set: Entente - SE5a, SPAD7, N-28 and Breguet. Central: Alb DVa, Alb D.III, Pfalz D.III and DFW Mission objectives: Entente objectives: Hidden recon HQ, Front line recon, Factory, Bridge, Capture the General, Aerodrome attack, artillery spot, Secondary targets as they become available. Central objectives: Hidden recon HQ, Espion mission, Factory, Bridge, Moving Ship, Aerodrome attack, artillery spot, Secondary targets as they become available. Mission "how to" descriptions and target pictures can be found in the FiF objectives section at JG1 The Factory used in FiF is a group of grey buildings from the Channel map. This gives them a unique identity and easily seen. They can not be confused with the usual factory buildings. The area should be very familiar to most on line players.
  17. S! All Get ready to change uniforms. For these two sessions we will be switching sides. Blue team will be Entente and Red team will be Central. Will Verdun fall? Will St. Mihiel remain a thorn in the side of the Entente line? Can either side get a fresh cup of coffee? Tune in next week for another exciting episode of Flanders in Flames.
  18. Wow Very nice !!
  19. S! The test map is running on JG1 Server. Next week we use the "even" map. I do not remember if the test map was made on the odd or even map. Locations of bridges remains the same. Factories and aerodrome targets change. Hidden HQ locations change every mission.
  20. S! All We had some labor issues in FiF XXV session 1. The Union of Entente Riggers and Fitters was on strike in this last FiF. Entente planes that returned to base were not refitted. The German Riggers and Fitters Workers Union was on sympathy strike. Central planes that returned to base were not put back into service. The Geneva Convention was called in. They explained to both sides that without them the war would come to a halt. Both sides liked to hear how important they were but they were still on strike. After several days of negotiation the Union of Entente Riggers and Fitters would go back to work provided, No more dawn patrols ( getting up at 4:00 am is just too much), One extra tea break ( 20 min not 10 min ) and Sundays off. German Riggers and Fitters Workers Union agreed as well except that instead of the Tea brake they want Chocolate cake twice a week and free beer on Sunday after church. With these problems settled the war is back on!!!
  21. I was thinking of posting the ts info in the mission description for the FiF that day. That way people could pull up the mission description at any time to write it down. Sound ok?
  22. S! Manu Glad you had fun. Yes, you are on Blue team. Give us a day or two and you will have access to the Blue team Forum area.
  23. S! I bought this case and was really impressed for the features at this price. The optical drive slides in and locks in place. Push a button and it slides out. The disk drives mount on trays that slide in and out. The top has 2 mounts for cooling fans. One fan mount on the bottom.bottom. Case
  24. S! All Very sad indeed. Scott was a really great guy with a positive attitude. I had the pleasure of meeting him along with many other great people at Rhinebeck back in 2000. He is on the left, Ronin in the middle and Flozie on the right. That was back in the Lone Wulfe days
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