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Everything posted by Butzzell

  1. I think what people are suggesting is that you can get rid of the objective point and just have it the spawn point?
  2. I kinda agree with that. If I am bombing a target and I take enough damage that I have to land, I should be able to use my rear gun to shoot horses or enemy planes. This is a combat situation and not spawn camping. Also, flying around a two seater base looking for enemy landing or taking off is not spawn camping. It is dangerous because of AAA.
  3. The Server company reports a total failure in either a switch or PDU. We get there when we get there. sorry. Update @ 11:45 pm Central time They have to swap out a switch. It involves detaching all cables, removing the old hardware and then reverse for new switch. update 5/22/2019 @ 8:30 am Central time It is back up and running ok.
  4. S! All I put the question mark in the title because I have not seen this before. Someone else may have seen this and posted and I missed it. We had an incident in Flanders in Flames. A pilot was close to an enemy airfield. He was engaged and his his plane became disabled. Not sure if it was loss of oil, fuel or bullet damage. The pilot was able to land at the enemy airfield. This was strange because the airfields are surrounded by AAAA, The AAA did not shoot at him. He was able to stay on the field and his rear gunner was able to shoot at enemy spawning in. The pilot was probably shocked that he was not being killed by AAA. Some of his teammates entered the area. They were promptly shot down by AAA. This is the first time we have seen this. The situation was examined and it was determined that the game does not see a disabled, shot down or crashed plane as a target. So you may ask, how many times is an enemy plane going to suffer a disabling event and still be able to land on an enemy airfield. In actual game play this is a very rare event, however.........it was pointed out that a pilot could get close to an enemy airfield and over rev his engine to disable his plane and then glide into the enemy airfield. I tested this and yes it works. The AAA spawns but does not shoot at a disabled plane. I am not sure if BoX/FC works the same way but it probably does. The result of all this is a new rule for Flanders in Flames: "Refly Rules (Spawn Camping and Objective Camping) Spawn camping and objective camping are not in the spirit of the Flanders In Flames tournament. Any pilot who safely lands his shot down or disabled aircraft must "Finish Flight" and despawn as soon as possible. Sitting on the ground after being shot down, so that you can act as a forward controller for friendly aircraft, or position your rear-gunner to shoot at enemy aircraft, is unacceptable."
  5. S! All Dry Run complete. Results: 1 target labeled incorrectly - maps are being updated 1 subtitle misspelled Trench attack points are close to the front. Be careful and do not fly over the mud. You can activate the flak fence. Planes seen flying low over the Mud. They were lucky. Flak fence was checked and is working. Just ask JG1_Vonrd_J10. he has the tombstone to prove it. Planes not returned to service. New airfields were used. Ground crews now returning planes to service. Hostilities begin for real on Saturday 11, May, 2019 at the usual time. 2 pm Eastern Daylight Savings time New York City.
  6. S! All Spring time! Sweet smells in the air. Tulips everywhere. Planes falling in flames. We have moved to the Verdun-St.Mihiel region. This is an East-West map that we have used before. Changes are Spring landscape instead of Autumn and a few of the airfields were moved to better sites.The two southern airfields on the Central side are not regular airfields. You have to be careful of the bumps. The plane set is 1917 progressing to 1918. A practice map is up on the JG1 server. Mission start time is 11:00 on the in game clock. If you get on the server and want to restart the mission there are balloons at the two seater bases. Kill the balloon and the mission will end and restart. Pilots who will be flying two seater missions should practice take off and landing at the two southern Central bases. There will be a dry run on Saturday, 4, May, 2019 at the usual time. Hostilities begin on Saturday 11, May,2019. Info on plane set, maps and weapon mods can be found in the FiF info section.
  7. S! ALL Big CONGRATZ. Well done and well deserved. Great job by everyone.
  8. S! Yes, All you need is the empty folder. The server will download the proper files into it.
  9. S! All I tried doing our usual multiplayer coop for career night in FC. I had not fully tested it and it was a huge flop. We did learn something important. Many mission designers add sounds and pictures. These go in a folder called "externalmedia". The stock BoX game does not have this folder. You may have problems or lock ups unless you have this folder. The pathway is data/ swf/ externalmedia
  10. S! All After a long hard fight Blue Team emerges with a decisive victory. We had many great engagements with the early plane set. There were epic battles over some of the targets. Over all it was great fun and very exciting. Big CONGRATZ to Blue Team. Well done.
  11. S! Luft Yes, time does fly and it is because of you and the others listed above that we have such a good organization and a lot of fun! Both congratz and thank you to ALL !
  12. S! All Only one more session. We have had some very good fights. Unfortunately in the heat of battle things can get out of hand. We have seen some unfortunate things said in chat. This is not good sportsmanship. Accusations in open chat are not acceptable. Participants engaging in this behavior will be sanction according to the rules and code of conduct. If you have something that needs attention please go through your team commander
  13. Voila Will probably be in next release. Expect in about 4 weeks.
  14. It is here. New update for BoX Il2 gets FW 190 D Tank Crew gets two tanks and new hi rez map FC gets D7 f
  15. S! All This week we switch sides. Blue team is Entente and Red team is Central. To all: "May your plane be swift, your aim be true and your enemy vanquished." good luck !
  16. Welcome. Not to worry. While many of us have been doing online flight sims for years, we are all just beginners. FiF = Flanders in Flames. It is the name of the tournament. It is a 2 hour event on Saturdays at 2 pm Eastern time. There is no German team. There is a Blue team and a Red team. One plays Entente and the other Central, We play two sessions and then the teams switch sides. The Entente become Central and the Central become Entente. This is to even out any advantage or disadvantage in the plane set or map design. After 4 sessions the plane set is upgraded and we do 4 more sessions. The tournament is centered around objective accomplishments. The objectives are designed to present the opportunity for aerial combat. Just shooting down planes does not make a win. It makes a lot of fun. The official registration thread is here. The only special requirement would be Team Speak. We communicate between pilots with it. You can look over various aspects of the tournament here.
  17. S! All We are in phase B. Our first session was very exciting. The fight at the end was epic- planes everywhere. More like the battle of Midway with both teams throwing planes at each other. Unfortunately with that many planes all in one place there were several collisions. I am sure there are people on both sides that think some of it was intentional. It is easy to say that it takes two to tango. That is not always the case. Planes get damaged. Pilots get wounded. Wings hide other planes. Someone has a higher ping. Shit happens. I would hope no one is intentionally ramming another pilot. That is just poor sportsmanship. The goal is to have aerial combat not bumper planes. Be that as it may, a JG1 pilot made a comment in open chat. That is unacceptable and against the rules. He has been admonished. If any pilot feels that another pilot has violated one of the FIF rules, or has acted in manner that is not in the spirit of FIF, he should wait until the session is over and report the incident to his team commander. Just a reminder. All 2 seaters may have just one gun in the rear. Likewise, be careful with the Halb Cl.II. It is allowed only one gun in the front. Do not use 2 guns on the front of the Halb Cl.II Limit two-seaters to their default armaments, with one or two forward-firing machine guns and only one rear-firing machine gun.The W12 had two guns front because that was the default and could not be changed. The default for the Halb Cl.II is only one gun. OK now lets go out there and kill each other !
  18. S! All Congrats to Blue team on their victory in phase A ! The early plane set is always a challenge. We had some very good fights. In session 4, the Red team had two planes hit invisible objects. One was found at the hangars of the airfield for Prison 1 on the Entente side. Still trying to find the other object. Now it is time for phase B ......... new planes, new challenges!
  19. If someone makes static models that just sit on the field, yes. If they have t be AI planes, no. BoX hates AI planes. The new AI eats up a lot of CPU time.
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