Jaus Posted November 23, 2022 Report Share Posted November 23, 2022 Check out the new city near Warloy-Baillon. Bombed out 'Albert'. Looks pretty good. Towns in general look better. Rivers have seen alot of change too. DVa does seem more robust. Lipfert, Klaiber and J5_Hotlead 3 Quote Link to comment Share on other sites More sharing options...
Vonrd Posted November 24, 2022 Report Share Posted November 24, 2022 I noticed a bunch of "Camps" (shown on the map with red arrows). May be a position that can be used as alternate airfields. Ground is flat and not soggy. I landed OK but had difficulty getting enough airspeed to take-off. Only tried it once though. Needs more testing. wheelsup_cavu, Lipfert, Klaiber and 1 other 4 Quote Link to comment Share on other sites More sharing options...
Butzzell Posted November 24, 2022 Report Share Posted November 24, 2022 For mission builders it is disappointing. There are no buildings or bridges. They built it into QMB but left it out of the mission builder. wheelsup_cavu 1 Quote Link to comment Share on other sites More sharing options...
Etzel Posted November 24, 2022 Report Share Posted November 24, 2022 Well, just to mention: It's not the final map version, it's a Beta wheelsup_cavu 1 Quote Link to comment Share on other sites More sharing options...
Jaus Posted November 25, 2022 Author Report Share Posted November 25, 2022 23 hours ago, Butzzell said: For mission builders it is disappointing. There are no buildings or bridges. They built it into QMB but left it out of the mission builder. What is QMB? You see buildings and bridges just flying on the map, do you mean you don't see them in the mission builder? wheelsup_cavu 1 Quote Link to comment Share on other sites More sharing options...
Moxy Posted November 25, 2022 Report Share Posted November 25, 2022 QMB= Quick Mission Haven't looked, but if I'm reading Fred correctly....the "objects" are on map sized templets. (rar files) therefore you have to import the objects onto the entire map, delete anything outside of the battle area, check and correct, their position's, test their operation (bridges). Its a long operation, just to get a map ready to build a mission. Or if the Dev's, didn't make templets. Mission Builders will have to place these objects 1 at a time, and make their own templet "group files". Sideline: The map is also tiled at 10x10 , IE every grid, has the same farm fields. Butzzell, Klaiber and wheelsup_cavu 3 Quote Link to comment Share on other sites More sharing options...
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