vonOben Posted March 23, 2019 Report Share Posted March 23, 2019 Many thanks for new beta! S! vonOben Quote Link to comment Share on other sites More sharing options...
Fhechene Posted March 23, 2019 Report Share Posted March 23, 2019 Latest beta (#27) has some minor improvements over the previous ones and includes a fix for the Normandie-Niemen in Berlin and Balaton (so they don't behave as a Western Allied squadron). I have two questions There are some Soviet-Polish squadrons that also behave like western allied squadrons. Yo know, the PNM, the PLMs and the PLSs. Could you take a look to those too? And the other is, if I download the Beta, what do I absolutely need to install? Because as I have modified mis files, campaign files, plane files and squadron files, I don't want to lose those modifications. And, what happns if I'm already running a campaign? Ok, those were three questions. Thanks! Quote Link to comment Share on other sites More sharing options...
Eikson Posted March 24, 2019 Report Share Posted March 24, 2019 Awesome! Nice that you added more Pacific campaigns. Are you also interested in the European Theatre? I see that the stock German fighter campaigns work with DCG, but are they also optimized or do they just work by coincidence? Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted March 25, 2019 Author Report Share Posted March 25, 2019 I have two questions There are some Soviet-Polish squadrons that also behave like western allied squadrons. Yo know, the PNM, the PLMs and the PLSs. Could you take a look to those too? And the other is, if I download the Beta, what do I absolutely need to install? Because as I have modified mis files, campaign files, plane files and squadron files, I don't want to lose those modifications. And, what happns if I'm already running a campaign? Ok, those were three questions. Thanks! I'll see what I can do with the Polish squadrons. If you are running a campaign, then all you really need is to copy the .exe over and nothing else. Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted March 25, 2019 Author Report Share Posted March 25, 2019 Awesome! Nice that you added more Pacific campaigns. Are you also interested in the European Theatre? I see that the stock German fighter campaigns work with DCG, but are they also optimized or do they just work by coincidence? When I first started programming DCG way back, I set up DCG campaigns to use the stock DGEN campaign files so (unless there are new ones that I'm not aware of) they should all work. While I'm interested in the European Theatre, the Pacific campaign is a bigger draw right now just because the campaign design can be improved more (than it can with land campaigns) with tweaks to the code. And I finding coding more interesting than campaign design. I did spend a bunch of time creating a new Crete campaign (because I got caught up trying to optimize gliders - which required tweaks to the code). And I did some testing using the Norway and East Prussia campaigns. My current tinkering is the Solomons. And I am looking at Bessarabia because there's some interesting stuff with river monitors on the Danuabe between the Russians and Romanians...but the ship models don't really exist in the stock game so I may not do anything. BTW, if there was a stock map of the Netherlands, I'd do a Market Garden campaign in an instant. Quote Link to comment Share on other sites More sharing options...
redwo1f Posted March 26, 2019 Report Share Posted March 26, 2019 Well here is what is coming regarding new maps on official 4.14 (apparently very soon as they are already on RC 3 or 4 testing I think): - The Battle for Moscow-Autumn - The Battle for Moscow-Winter - The Battle for Moscow-Spring - The Battle for Moscow-Summer - The Battle for Donbass-Summer - The Battle for Donbass-Autumn - The Battle for Donbass-Winter - The Battle for Donbass-Spring - Arctic Circuit summer (1942-44) - Arctic-winter (1942-44) - Arctic (summer 1941) - Arctic (winter 1941) - Khalkhin-Gol 39 - Franz Josef Land (North Pole) - Pacific Islands Online ref: https://drive.google.com/file/d/1vVfovca9oqtaaBYei8vtB0S0yLPQd8yw/view Lowengrin 1 Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted April 2, 2019 Author Report Share Posted April 2, 2019 Given the news about the old website (see the new website announcement), I think it's time to wrap up this extended testing and post a new "official" build asap. So I'm going to post one more build and then wrap it up as an official build...if there are no pressing issues reported. Klaiber 1 Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted April 2, 2019 Author Report Share Posted April 2, 2019 Latest (and hopefully last) build before I post an official build. This one has more tweaks to mission creation. I also lifted a very old restriction about statics spawning outside the action radius. Most computers have way more power than the ones I wrote that restrictive code for. il2dcg349beta30.zip Any comments, bug reports are greatly appreciated! Quote Link to comment Share on other sites More sharing options...
idefix44 Posted April 2, 2019 Report Share Posted April 2, 2019 Downloaded and in test as of our today session. Thanks. Quote Link to comment Share on other sites More sharing options...
arquillos Posted April 2, 2019 Report Share Posted April 2, 2019 Latest (and hopefully last) build before I post an official build. This one has more tweaks to mission creation. I also lifted a very old restriction about statics spawning outside the action radius. Most computers have way more power than the ones I wrote that restrictive code for. il2dcg349beta30.zip Any comments, bug reports are greatly appreciated! Comments....for a start: Thank you!!!! I'll try it ASAP and report back if any bug arise Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted April 3, 2019 Author Report Share Posted April 3, 2019 Thanks! I did find one (very old) bug related to using a plane not found in the class.dcg file. Rather than swapping in another plane and completing the mission generation, it would crash. Not so bad for manual mission generation, but it'd lock up DGEN/NGEN type missions. Quote Link to comment Share on other sites More sharing options...
Wexodius Posted April 6, 2019 Report Share Posted April 6, 2019 Thanks Lowengrin You keep amazing me with your continued support. Love every new version update you bring out. Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted April 6, 2019 Author Report Share Posted April 6, 2019 I've posted an official build at: http://il2dcg.blogspot.com/ It includes a few tweaks from the last beta including some fixes to the A6M2-n mission generation, the fix to the missing plane type in the class file (which will create the dreaded "" is not an integer error. And it has the first three stages of the Solomon Campaign (Guadalcanal). Thanks, everyone for your comments, critiques and encouragement over the past few years of betas. redwo1f, Shakaali and Klaiber 3 Quote Link to comment Share on other sites More sharing options...
idefix44 Posted April 6, 2019 Report Share Posted April 6, 2019 (edited) Thanks Sir. Patch 4.14m is released. Ready for DCG 3.50? P.S. The link to 3.49 official is for 3.48... Edited April 6, 2019 by idefix44 Quote Link to comment Share on other sites More sharing options...
Treetop64 Posted April 6, 2019 Report Share Posted April 6, 2019 Thanks again, Paul. Can't download though, both links point to v3.48 Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted April 6, 2019 Author Report Share Posted April 6, 2019 Bad copy and paste on my part. Thanks for letting me know. Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted April 6, 2019 Author Report Share Posted April 6, 2019 Thanks Sir. Patch 4.14m is released. Ready for DCG 3.50? P.S. The link to 3.49 official is for 3.48... 4.14m released too? Seriously??? Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted April 6, 2019 Author Report Share Posted April 6, 2019 Here's the official link: https://drive.google.com/open?id=1d6VcBGUx46RlEsElBQVs2AhjKWxM6M7O Let me know if there are any issues with it. Thanks! Quote Link to comment Share on other sites More sharing options...
Treetop64 Posted April 7, 2019 Report Share Posted April 7, 2019 4.14m released too? Seriously??? Friggin' Christmas in April. Quote Link to comment Share on other sites More sharing options...
redwo1f Posted April 7, 2019 Report Share Posted April 7, 2019 idk, it isn't that wonderful, tbh...and if DCG won't work for it, then I am not going to bother playing it. Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted April 7, 2019 Author Report Share Posted April 7, 2019 I downloaded and installed 4.14m and gave it a try with DCG. No problems from what I could see. Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted April 7, 2019 Author Report Share Posted April 7, 2019 I take that back. The new IL2FB.exe doesn't seem to like other unrecognized .exe files in the main folder. The work around is to take your stock DGEN.exe (and probably NGEN.exe although I haven't checked this one) and move them somewhere else. Run IL2 and then alt-tab out to run DCG, use the "replace" option to copy DCG over as DGEN.exe and play. When you're done for the day, delete the imposter DGEN.exe from the IL2 folder. Quote Link to comment Share on other sites More sharing options...
arquillos Posted April 8, 2019 Report Share Posted April 8, 2019 I take that back. The new IL2FB.exe doesn't seem to like other unrecognized .exe files in the main folder. The work around is to take your stock DGEN.exe (and probably NGEN.exe although I haven't checked this one) and move them somewhere else. Run IL2 and then alt-tab out to run DCG, use the "replace" option to copy DCG over as DGEN.exe and play. When you're done for the day, delete the imposter DGEN.exe from the IL2 folder. Tried your 3.49 version in v4.12.2 and 4.13.4 without any problems. About 4.14...I don´t think it is worth the effort. 4.14 it´s not going to be used by the modding community. TD has made many changes against the modding community as this one you´ve found. So the result is 4.14 it´s not compatible with many mods and it makes the modder community to "start" again from the beginning., it´s not worth it. 4.14 it´s not going to be used by many people only by the players that doesn´t use any mod (and this is a very, very low percentage of the users base) Also, 4.14 hasn´t got any useful code improvements, just two maps and really, nothing more :(...TD has killed IL2 Lowengrin, If I were you, I won´t try to update the DCG to 4.14. Just keep upgrading and debuging it as it is a marvellous add-on. Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted April 8, 2019 Author Report Share Posted April 8, 2019 Yes, 3.49 will work with the older versions no problem and 3.50 should also. If the modding community remains on 4.12.2 and 4.13.4, I'll ensure that new versions of DCG will continue to work for them going forward. redwo1f 1 Quote Link to comment Share on other sites More sharing options...
Bawo2019 Posted June 8, 2020 Report Share Posted June 8, 2020 I'll check the payloads thx Quote Link to comment Share on other sites More sharing options...
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