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-Hawkeye-

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Everything posted by -Hawkeye-

  1. Old RoF info. Please excuse the coffee stains.... There's technical limits, and then there's practical limits. I'd keep it 100 RPM below the stated limits at all times. Like with the German water-cooled tachs, you can't see above 1600 as everybody knows, even though technically you can exceed that a little bit. They were smart to make the tach end at 100 RPM below that, really. And like Larner said, the practical limit for a Dr.1 is basically 1400 RPM, although you can also go above that a bit. Do it for too long and it's going to get damaged. Going over doesn't increase the speed significantly, anyway.
  2. I think you're a very good pilot Spyboy, and getting better all of the time. Just stay cautious, keep a sharp eye out, and watch your six at all times. S!
  3. Who would laugh at that? You did a great job, I thought. A lot better than I would, LOL.
  4. Great job carrying the JG1 banner single-handed, Jonne! S!
  5. I wonder what happened to it. The pilot said he flew it at least once a day, every day. For it to lose power like that, so lightly loaded.... maybe they got bad fuel.
  6. At this point I'll say nothing about response curves
  7. The N17 is the only scout in the current matchup that can actually keep pace with the 2-seaters it is up against; it's speed and that of it's opponent 2-seaters is for all intents and purposes the same (without bombs on), depending on what version of N17 you fly (the British version is 2 Kph slower at 1,000 m than the synchronized gun versions). The Halb is 17 -23 Kph slower than it's 2-seater opponents at that same altitude. I actually feel kinda sorry for the Central side in that respect. Don't forget how points are scored in FiF. I find that the Tripehound is almost, if not just as difficult to fly as the N17. They both have terrible precession and even full left rudder is often inadequate to keep the nose down in tight left turns. However, it makes some difference how you have the trim wheel set in the Tripe. In this iteration of FiF, the 2-seaters ARE by far the most dangerous. You could get into any of them and just fly them as scouts, Brisfit-style....if they're not loaded down with bombs or excess fuel, and you have some spare ones to use. Personally, I might just wave at them as they go by unless I have a LOT of friends to help who are in the correct position to do so.
  8. By the way you worded that, it is unclear whether you mean that the N17 has too much power compared to the Halb D.II, or that you think it is overwhelmed by the Halb D.II's performance. I am guessing that you mean the latter? The N17 is quite a bit faster than the Halb, and climbs quite a bit better, too. It also takes a lot of damage without any reduction in performance. The British version is available if you want a faster rate of fire and the ability to shoot from below. The N17 is certainly harder to fly....but once you master it can beat a Halb one on one every time. The rest is determined by the teamwork and tactics of each team.
  9. What are you talking about? That's for when you're flying upside-down!
  10. OMG, well, if this ever becomes available to see in my area, I would not miss it for the world! Thanks for the preview, HL!!
  11. Heinrich, would you be willing to show us an overhead view that might show us the lozenge pattern / color, if any? I absolutely LOVE the heart / wolf-dragon symbol! It is the coolest thing EVER!! I think he has captured the "heart" of JG1 in that symbolism. Personal significance blended with a WWI-plausible symbol. That is just the coolest thing ever. You go, man!
  12. In FC (and possibly that whole series), unfortunately I think that certain colors are seen from distance with disproportionate ability; and this is nothing new, since that same thing did occur in RoF. Of course there's the whole idea of whether you're going to see any particular skin at all. In all of the BoX/FC series, I think it's very important to consider that. You have to consider that in whatever case, the other guy is just seeing you in default skin. But, you have to assume you're operating under the circumstance that the other guy can see your skin. If you are making a skin for yourself (and others to use), I think it's very important to consider how easily that it is seen from a distance. White (and light gray) are the worst offenders. Even with extreme weathering effects, they can almost seem to glow from a distance. Dull those down in any way that you can, so that that doesn't happen. Yellow is almost as bad. Use caution, self skin makers. Only judge your end product by what it looks like from a distance IN THE ACTUAL GAME. Or, be prepared to WELCOME the effects of that greater visibility, as the Baron did. Of course the Baron most often had about 8 (maybe more) friendlies surrounding him. You be the judge.
  13. Well....my question was rhetorical. I know the answer to my own question. "They" want you to have to move your controls to control those functions in the same way the real pilot had to. But they are missing a big point. Real pilots only flew one or two different types of aircraft, for the most part. As sim pilots, we have to fly a LOT more....10, 20, whatever. The reason for that is that we're needed to fill the roles of pilots in many different situations; and our numbers are limited. So what is truly needed for a sim pilot is standardization across all types. That way we don't have to change how we do things in every single different type of aircraft we get into. The person who has figured out how best to standardize his controls across all planes is one who will have the greatest chance of success, IMHO.
  14. This!
  15. I have (or had) a 5-way hat (4-way with push) for pitch and roll trim. The push resets the trim to neutral. I have a 2-way hat for rudder trim. The only plane (that I've flown) that those actually seemed to function on was the 190, I think. For the 109's, I had a wheel on my throttle handle....an axis. I can't remember what other planes that worked for, but it seems like most. That is the way it worked for me before the update. Wondering if or how I'll need to change that. If they're going to have all this controls functions separation, they need to make more than 3 options per control available to map. I haven't run out yet, but I can see it happening for some folks with fewer button choices.
  16. I received a first response from Virpil and they asked me for a screen shot of this: That error code is constantly scrolling through different codes, changing continuously. Not in order, seemingly randomly. Too many to keep track of them all.
  17. So are you saying it's more limited than before, or more universal? One thing I hate is when they separate control functions so much between planes. Ya, ya, realism. But people don't have all the buttons and levers available for every different plane; nor do they want to have to remember a completely different setup for each plane. What is really good is when you can use EITHER a pair of buttons, OR an axis, and it works either way. That would be nice. In that regard, is it better than before, or is it worse?
  18. I think we should all meet at Snag's house for a demonstration, and some burgers I'll bring the food and cook 'em, as long as we can scrape up a Weber 22". But, as so many back-seat demo rides end in, prepare to have your rig soiled by puke from me, a VR-free person I think rigs like mine and Klai's would have to be classified as dual-purpose. I think I may be most like Heinrich, as I have my workshop just beyond the next door. You guys like Snaggle and Lipfert seem to have not only gaming dedicated, but almost specific game dedicated rigs. You are the masters of the universe. I bow to your awesomeness!! Truly !!
  19. Yes, that needed to be said by me, too. Although it is not apparent here, there have been offers to help with hardware donations (for free!) from more than a few others in this group (and I'm not talking about 1 or 2 people). I'm glad to be a part of a group like this, that is so willing to help. My heartfelt thanks to all of you, for your good intentions! S!
  20. Yes they did, but it was very limited....usually only on very high-flying German 2-seater photo-recons (like the Rumplers). They could handle the extra weight and were made for all-out altitude. I am not sure the form it took on the D.VII. I think maybe they had an oxygen bottle they could take swigs from, as needed. But I don't believe it was a full mask system like those 2-seaters had. As for the Entente side, I don't remember even McCudden mentioning it. I think they must have simply suffered the effects. I think you are right about modelling effects of hypoxia, but it would necessarily need to be modeled equally for everybody. Certainly, those effects figured very strongly in extreme high-altitude engagements. Guys like McCudden who made a living doing that very thing, took great pains to acclimate themselves to it; and even that would not have worked for MOST pilots. I have been over 10,000 ft and have not noticed being overly handicapped, although it is a known feature of hypoxia that you don't notice you're deteriorating. So I think maybe it's over-kill to start that business on WWI planes when it is known they routinely flew well above that without oxygen. However, in WWII, if oxygen was plentiful, maybe they did that as a matter of course.
  21. So, are we saying it's plausible, or not, then? It is kind of irritating. The idea that it's because it's all one flight engine: you are saying that we have to endure it because it's going to be a feature on the WWII side? I would ask this then, do the WWII birds hear oxygen breathing sounds starting at 3,000 m, like we do? If it's there, but at a different altitude, should not the G levels (for breathing and gray-out/blackout) also be basically set high enough in FC that they wouldn't occur (much, if at all) before breakup? One thing that really bugged me about RoF is that the blackout level seemed to be set differently for different planes. I used to see it begin a lot flying the Camel, but almost never in any other plane. Of course the Camel turns tight, but a G is a G and if somebody else is making the exact same turn, shouldn't the effect on him be the same? I specifically remember one fight I had in which I was in a diving turn, and a D.VIIF was right behind me. I was turning as hard as the thing would turn, and I started to black out....severely. He shot me in that condition. He was right behind me in the same turn. Why did I black out and not him? It's a function of the man, not the machine. I hate that kind of crap. Besides, that guy who fell asleep in the air was Razwald, LOL J/K, it's all in good fun, buddy
  22. 'Cause the actual wing loading is so much less, is my guess. The planes are far less heavy. So I would guess that each G is less force on them than other birds.
  23. Thanks Lee, that is great info. However, the option to "uninstall driver" is no longer an option on the "driver" tab. Instead, it is now "uninstall device". Also, the "roll back driver" button, while there, is not enabled. That means that there is no version to roll back to, and by inference, means that the driver hasn't been updated. I did uninstall the devices, shutdown, restart, and then reconnect and reinstall, one device at a time. Of course, Windows probably put the exact same driver back in. If you try to "update driver", it just says that the current driver is already the most up to date or best driver for the device. The only other option would be to get a driver from the MFG and use it. However, these MFG's do not make their own drivers. They just let Windows install the basic driver, which is easier and better. Their stuff is made to work with that 100%. This all points to the fact that the driver is, or never was, the cause of the problem. The messages may technically be true, but they can result from a hardware failure. In fact you could get a ton of different messages depending on how your hardware failed, but in the end all it means is that you need to correct your hardware issue. However, it is prudent to look into the driver side first, anyway, just in case. In my case it became obvious that no recent driver changes had taken place, so there was basically nothing to do beyond that. I think it's important to clarify that the BSOD only happened one time and never after that. I believe that is just because that's when the hardware happened to go kaput, and was completely dead after that. Klaiber is saving my butt, because he's sending me a working grip that I can use to replace this one, and that will soon make it clear whether or not it's the grip itself causing the problem. This is going to be far faster than waiting for anything from Virpil. If it turns out to be a warranty return type of situation, imagine how long it will take for me to return my unit to Lithuania, and have it verified as failed, and then to get a replacement for an item (which at least IS currently available for purchase....that could change). This way, if I can see that the grip buttons at least become operable again, I can create a new "TMW grip + WarBRD base" profile, update game button assignments, and be back in action within a short time of receiving it. Then deal with getting the original replaced as a separate issue. Thanks Klai!
  24. BTW, this is what it looks like when you get a blue screen in Windows 10: That shown, I would have to add that every single time I've ever gotten a blue screen in any version of Windows, it's been because of a failed piece of hardware either inside or connected to the PC; and even if the hardware isn't totally down hard, it is causing at least intermittent errors. Just an FYI.
  25. Yeah, don't be sad or discouraged. You were facing very tough odds, from what I can figure. Well done!
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