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Posts
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Everything posted by Vonrd
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There is one HUGE factor that now needs to occur, if the planes are going to fly just like they do in RoF: they better have a response curve utility incorporated into the sim that's equal to, or better than what RoF already has, which is adjustable for EVERY INDIVIDUAL PLANE, just like it is now. If they go to some lame thing like they have in BoX which is one size fits all, it's going to make it IMPOSSIBLE to proficiently fly many of the planes, thereby making them useless, nobody will use them, everybody will gravitate toward the "easy to fly" planes like the Albatros series. Almost EVERY PLANE in RoF does not fly level at neutral stick, and that makes a huge difference in how they maneuver and how controllable they are in combat. That one parameter alone is IMPOSSIBLE to adjust in BoX, and not nearly as necessary because the planes have trim adjustments, something almost every plane in RoF lacks. There are only 2 ways to overcome the FMs in RoF, and by extension, FC: 1) you compensate for them using the response curve feature, or 2) you by an expensive, long shaft joystick and expensive, wide-stance pedals to naturally desensitize the controls through the entire range, like guys like 1PL_Sahaj has been doing since day 1. In short, you'd have to recreate the controls they had in WWI on these planes. How many people do you think are going to pour that kind of money and physical setup effort into a duplicate of RoF, if it's unnecessary in RoF itself? Very good point!
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I'll be getting it 'cause I'm a Junkie (God, grant me the serenity...) I do also want to support them and, so far they're the only ones doing a WW1 sim (WOFF doesn't count for me since there's no multiplayer / online and it's also based on an ancient game engine). I don't begrudge them making money from their ventures, I seriously doubt there is a large profit margin. I think they are all passionate about WW1 and WWII historical sims and actually do put a lot of research into what they are trying to simulate. BOx has seen continual and steady improvements since release. As to the FMs, maybe they will work on them in the distant future but I don't see them spending any time on it until their WWII stuff is fully realized. Especially after the drubbing they got by all the trolls on their last attempt to adjust the FMs. If I was on the receiving end of such vitriol, I would certainly tell all to take a flying #$%& (which is basically what they did) and move on. (But, on the other hand they are using contractors so, maybe...)
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And for JG1 pilots, here's a link to the Wing Walkers Paint Shed: http://www.wingwalkers.org/?page_id=755
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Skins updated and everything but the HS129 is done. https://www.dropbox.com/s/d8bmmu4umpoh06f/skins.zip?dl=0 Duck, The link works for me but i'm the author. Can you let me know if it works for you? And here's a link to the rest of the skins for JG1 (North American). These are by Hess: https://onedrive.live.com/?authkey=%21AJ8stYPNxKyzMXg&id=10522A4BAAA6ACAA%2113191&cid=10522A4BAAA6ACAA
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Jason just posted this today: https://forum.il2sturmovik.com/topic/168-developer-diary/?page=5&tab=comments#comment-637218
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I'll check tonight when I get home.
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Even though I came in late, had a blast! Thanks to all JG1 and WW participants. Hope this turns into a regular thing! Thanks for taking the lead Gen.
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Posted this morning: "From coconut's discord site: Game servers and campaign system have been installed and are up. Stats are not up yet. I'll probably need to restart the server due to windows updates, so consider today as a test day. Feel free to join, but there's a risk your flight will be interrupted by a server restart. Moscow map."
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Trev is giving excellent advise. Especially the part about the actual flying part being the easiest (though, you will question that as you try to master crosswind landings... among other things ) My 2 centavos is to look at their maintenance facility (no surprise from me... eh?). I've worked on and have seen many flight school planes. Due to the rigorous schedule and low profit margins things get... let's just say "deferred", sometimes to the point of affecting airworthiness. Though even if the place looks a bit messy, it doesn't mean that it's a bad facility... maintenance is not always pretty. Talk to the mechanics, ask them questions, play dumb. Most good mechanics are happy to enlighten fledgling pilots (and love to flaunt their expertise). We are normally ignored and anyone showing an interest in what we do is generally refreshing, though if they're busy... best to step away. Early morning at the start of the shift is the best time to approach. Talk to the students... especially those close to finishing, ask them if they're satisfied with their CFIs, their aircraft, and their general experience. If you're thinking of aviation as a career, don't think Piloting is the only way. (Trying to build hours you will probably be making less than minimum wage at first and scrambling to find a seat). There are options in Maintenance, Dispatch and Administration. Also, the FAA is bleeding due to the old school retiring. Lots of opportunities and right now is a boom time (not like when I started... I had to take what I could get... slapping Airphones into the backs of the seats in 737s, in the middle of the night... over and over for minimum wage). Still... I often wish I'd continued on with commercial piloting instead of going into maintenance, but I do enjoy what I do.
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Hey Geezer I'm sure all would welcome WW to fly with us. I hope to be online Tues but I still have recurring problems with having to do overtime . I think everything posted on the maps is correct (except possibly the plane icon - I thought that meant enemy patrol airborne - regardless... same difference... look out for enemy AI in the area. Not sure if Coconut will be up though... this posted yesterday: "For those curious about both the normal and expert servers being down, there was a msg from coconut on discord that the servers are being moved to a new host and it could be a couple of days. " I personally prefer TAW but will fly whatever the consensus is. I'll PM our TS info. Salute!
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JG I "Richthofen" - FIF2018 "Spring Campaign" Session B3 (23 June 2018)
Vonrd replied to Klaiber's topic in Squadron News
OMG! Astounding!- 22 replies
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- jg1
- flanders in flames
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(and 1 more)
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JG I "Richthofen" - FIF2018 "Spring Campaign" Session B2 (16 June 2018)
Vonrd replied to Klaiber's topic in Squadron News
Whoot! Congrats gents!- 12 replies
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- jg1
- flanders in flames
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(and 1 more)
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This is probably just an old white guy's S*#t but I like this... especially the last one - Futuristic & Devvon Terrell. Don't think I'd really call it Rap though...
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I think acoustic versions almost always have more authenticity and truth: There's just something about Alison Krauss...
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These guys are playing at Burger Boogaloo at Mosswood park, one block from my house. I won't be paying the $125 cover... but I'll hear them just fine I'm sure. (Iggy Pop was last year). https://www.youtube.com/watch?v=dO1WAgM8IZI
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Sooo much more appealing than the hairy Paul Stanley. Now if the bass player had a tongue like Gene Simmons....
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Well... hopefully it bodes well for humanity... the robots are not storming the gates on us yet. Be careful what you wish for... This is why I fly exclusively multiplayer except for testing purposes and to practice gunnery. All good points though Barton!
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I used to fly these things... but NOTHING like this! That's 761.2 FPS... just a little less than a .45 ACP. It would turn you into burger if it hit you. And the speeds keep going up: http://rcspeeds.com/pilotslist?t=bd
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Congrats! My company is a Phenom service center and we work on them all the time. They're solid planes.
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How cool would a DVII be with a PT6 in it?
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Star Wars' Ships Have Terrible Aerodynamic Designs
Vonrd replied to Klaiber's topic in Public Discussion
I'd like to see the flow dynamics of Wonder Woman -
http://www.wingwalkers.org/?p=1093
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Thanks Vik... I'll put it on all your skins.
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May the road rise to meet you...
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Jaegermeister and I have a BAD history... Congrats!
