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Discussions regarding the Dynamic Campaign Generator
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335 topics in this forum
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I am having trouble launching some campaigns. Mainly Moscow campaign and Smolensk 1944. Moscow says no master file found, Even though the master file is in the masters folder and everything should be working as intended. I am at a loss why it isnt... As for Smolensk 1944 will not create the campaign. When I minimise my game I am met with a message on the DCG program: "I_LG20" plane missing from class.dcg. - This can't be right as I have added a crap ton of planes and fixed the loadouts with the help of DCG integration tool. I'm not sure what the issue is. I have attached the folder that DCG creates when I try to start the campaign in game. I am runn…
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I was never able to play this campaign for some reason, it never generates the campaign. DCG Pops up with an error saying "No master file was found in master folder". I made sure the file is there and it is. I am at a loss. It also doesn't show up on the DCG panel. I can see campaigns like typhoon or bagration but none of those also work.
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Hi! I played a campaign where the first mission was a transfer from an airfield to another.... I build a campaign where a timetable command move a squadron to a new airfield....but the day of the transfer the mission simply start at the new airfield! How can a transfer flight be generated by DCG? I have set the time passage to 1 mission/day , should I edit it to have 2 missions/day for that specific day perhaps? Ay help , tips or suggestion is really welcomed! Thanks in advance for your help!
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Hi! I have finished to work on my WIP Malta siege campaign.... Actually I have to finalize 3 things: 1) Adding objects (mainly add AAA as they arrived with convoys) and the Illustrious carrier for the Illustrious blitz.... 2) Create specific aircrafts and units skins 3) Check the new squadrons to be corrected added into DCG files About point 1 have only a big deal: I have to add the stationary Illustrious carrier and some days after delete it if not destroyed in the meantime.... To add her I use this timetable command: 19410111 AddStatic 99_Static ships.Ship$HMSIllustriousCV 1 65165.74 76951.58 590.00 0.0 0…
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Hi! There is a way to change the filghts flying formations? I have tried to set different formations in the 2 waypoints for each flight in the .mis (finger four is F6 while Vic for example is F5) but in game DCG created missions always use the default finger four....
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Hi! I need a little help on how I have to build the .rds to supply an airfield and to have it correctly captured by enemy force.... The airfield is a separate location connceted to the near town.... Actually I'm studying Shakaali Extremadura campaign so I wrote locations named after this campaign but the campaign is not the issue , how to build the track for a separate airfield is the quetsion: Blue is advancing , in the .rds we have: [FRONTLINE to Almendralejo] [Almendralejo to Merida_Depot] [Merida_Depot to Badajoz_Depot] [Badajoz_Depot to CAMPAIGN OBJECTIVE] The [Merida_Airfield] is the sep…
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Hi! I was looking at Shakaali Extremadura campaign ( https://www.mission4today.com/index.php?name=Downloads3&file=details&id=2876 ) while I'm working on mine to test some function and stettings and discover that I have a small issues that I can't find the reason why in the treads in this DCG forum.... Starting a campaign from game career panels the choice for German one is correct with planesDEE.dat but for Italian and Dutch it have some difference....for example starting an Italian campaign , according to planesITE.dat file I should have the choice between: [Extremadura] CR_32quater SM81GR But in game I have this wider range: https://…
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Good day, I am trying to setup a multiplayer campaign with some people using HSFX. I noticed that neither maps nor aircraft from the modpack are listed inside of DCG. Is there a class file I can edit or something to include all the planes and maps? Is there a file I can get from other people who have already done the work? Cheers, sercrets
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I must be blind, as I don't see any links for a download.
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When ever I try to start a career, after several minutes of loading I get a message that says, " '' is not a valid integer value". I was given a link to the 3.50 beta and it now works.
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I have added a huge number of planes from BAT to DCG. Everything has been added to payloads, allpayloads and allpaints. I have noticed that a lot of the planes do not have upgrades and downgrades assigned, but from the DCG doc file it says that "There is some randomness to the selection of planes". Do I have to set all these upgrades and downgrades manually for DCG to recognise? Or will it randomly pick the most suitable plane for the time period and nation? Its a huge ton of time to manually assign upgrades and downgrades so I would love to know If I have to do it all manually or of its automated. If not is there a tool that can automate? I heard of…
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After the main pilot dies or is captured in DCG, how do I continue the same campaign as another pilot? Is this possible?
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I an experiment I added Japanese infantry columns in Lonestar's Solomons campaign. Using the timetable, units were created at Tassafaronga Point, from there waypoints take them to Mount St. Austen followed by Kukum on the way to Henderson Field. All went as planned initially, after a few missions I realized that losses to infantry units are negated when the next mission is created. So I have a situation where all infantry units come back in the next mission at full strength even if they were completely destroyed in the previous mission. Of course with regular columns, destroyed vehicles remain destroyed and destroyed columns wait for a transport to redeploy. If anyone wh…
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Hello. Asked this in the Lowengrin.com Chatbox as well, but figured it was probably more appropriate to ask here instead, and registered in the forums. So, how does one actually add off-map airfields to, say, the maps included in the "German Pilot in Eastern Europe" DCG campaigns? I'd like to use off-map airfields for long range aircraft (He-111, DB-3, PE-8, etc.) and not restrict these types of aircraft to the airfields that are on the map. I've read Tailspin's document but I'm still a bit confused on adding an "Off-Map" airfield. The way I understand the document, all I have to do is simply go into the allcampaigns.dcg file and edit the DeBase= and RuBase= li…
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Hi mates! ATM I'm building the .mis files of my WIP campaign.... As reported in the guides I place Opel Blitz for blue side and Gaz for red side....(truck for target , radio for communication centers and control towers , fuel for POL sites).... I placed them in rds and rls locations but , as there are some location that (even if not added in the rls/rds network) could be used to trigger an attack....anyone is aware if DCG can generate mission only against standard locations targets or could generate mission even for other target locations? There is a range around locations (like Madid_NR1_Rail_station) where object should be placed inside and if placed…
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Hello !! i'm coming back to IL2 and DCG after a lot of years without playing ,so i know about modding but i'm stuck at this : i've installed IL2 Sturmovik 1946 4.12.2m+VPMODPACK so i downloaded two compressed files "Compatibility mod " 1 and 1b,how to apply them ?? i can't find a clear guide ,thanx in advance
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Hi! I'm building the rds. file for my WIP campaign about the siege of Marid.... The blue move eastward while reds move westward.... In the picture below I have a doubt: In the center there is a crossroad where the main route drive correctly from left to right (waypoint 0 is on the left while last waypoint is on the right of the path) at the crossroad , since the blue should conquest and use the airfiled the waypoints proceed from the Y shaped crossroad (waypoint 0) to the city (waypoint 5) and again from the city (waypoint 0) to the airfield (waypoint5) and finally from the SW airfield runway (waypoint 0) to the NE airfield runway (waypoint 5)..…
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Hello! I was having a heck of a time getting IL2 1946 to run; no sound, mouse and keyboard not working… So I updated to 4.15 and is now running fine. I’ve been using DCG for quite some time and wondering if it works with 4.15? Almost hesitant to start a campaign without it. Thanks!
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Hello I'm not sure i understand well what are those column and how do they work exactly in game? In the files , you can modify per nation (there is 4 nation in dcg file) But if i create a fictionnal campaign lets say Allies vs USSR in berlin . How does dcg know wich column to use? Any help would be appreciated
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Hello , i dont understand this file: gobjects.dcg I know its for all ground and static unit that arent "vanilla" How do you add modded ships and vehicle? The entries look like this Armor.4-BT7 1 1 1 1 0 1 1 None Thanks for your help
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Hello i'm trying to generate coop mission Following this procedure on the readme (3.49 version of dcg) Manual Mission Generation Mode (Pilot Career, Single Mission, Coop, or Dogfight). 1. Run DCG. 2. Select the mission mode: Coop, or Dogfight or Single Player Manual (SPManual = no mode checked). 3. If this is a new campaign, click on the "World" icon, otherwise skip to #6. 4. From the drop-down box that appears, select the campaign. 5. Click on the "Start Button". 6. Make any other changes such as squadron, plane, weather, etc. 7. Click the Generate Mission button. 8. Run IL2/FB and fly the mission. 9. When you are finished flying the miss…
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Hi! Maybe I'm giving myself the reply.... I have started to build the land reference files (.rds & .rls) for a SCW campaign that I plan to develop and finish for test on the next 24 september....the start of german air activity in Spain.... About the rails: I have placed the relative (name)_station to (name)_station from one edge to the other of the map because , if I understand correctly , trains 'll drive only towards frontline and spawn only from (name)_station location. In the map (Central Spain by Jir) there are western and eastern traks that converge in Madrid as main knot of the rail system with 3 stations.... BUT... In a trac…
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Hi! I'm thinking about how can I build a 1936 to 1939 SCW global campiagn with more sub campaign.... I have set the general course of the whole campaign and the relative sub campaigns.... All these should be related each other in a grandcampaign.dcg file like (from Lonestar guide as example of text): [Test44 to Test_Carrier44] Red Campaign=Test_Battle Map=Test_Carrier44 Date=01/02/1944 Front=Battle_Area_1_Sea DeHome=Rabaul RuHome=Port_Moresby DeBase=Rabaul_Airstrip RuBase=Port_Moresby_Airstrip [Test_Carrier44 to Beispiel44] Red Campaign=Test_Battle Map=Beispiel44 Date=01/03/1944 Front=Area_1_Sea DeHome=Rabaul RuHome=Por…
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Just a question....escorting level bombers in a campaign is giving me always airstarts....but I don't like too much airstarts.... In my DCG configuration I have these condition: 1) The air start on DCG main bar 'Opitons' settings is NOT checked 2) In the waypoint setting panel (WSP-UI) I have enabled the option 'circling take off' to 'only escort and escorted' Is the airstart while escorting bombers correct or I have to set or to change something (for example in the WSP-UI .... set teh 'circling take off' option to 'all bombers and escorts') ? Thanks in advance for your help!
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Discovered that the game give me multiple choice of planes and squadrons instead of the ones specified by the author but unable to tell why.... When replacing the DGen files with the one from 3rd party campaign folder (campaign , planes and squadrons with DeS id code) I thought that those 'll be the files used by DCG....BUT....after 'generate campaign' a new set of files (campaign , planes , squadron) is automatically generated with the code DE&....both campaign are selectable (not at the same time obvously) and both recognized from the DCG UI.... If I select the one by author I have correct name and description , planes and squadrons....if I select the DCG …
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