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Kliegmann

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Everything posted by Kliegmann

  1. Congrats Hotlead may your bachelorhood rest in piece.
  2. The mission that you're advertising, is Buttzell going to fix it so it actually works?

    1. =GenMarkof007=

      =GenMarkof007=

      S! Kliegmann,

      At this time, I don't know the answer, but I think that he might need to check it, to see if all is good for the JG1 Server.
      I got the mission files this morning from SCG_Neun... and he seem to be very confident that the missions file work perfectly!

      We will see!

      Cheers,
      GenMarkof

  3. The PO2 can be a handful if you are full fuel and carrying a bomb load
  4. I have this game as well, its really fun
  5. Nothing is listed for WWI
  6. Will need to test if I have to open :6002, or if my modem has it open by default?????
  7. I just finished setting up the server end, and tried it in my server. Some things that you really need, hot keys for channel changing, and finding a place for the radio overlay (I minimized mine all the way down, and placed it in the canopy rails on a 109 to keep it out of my view). There's 5 channels dedicated to red and blue, 10 channels total. No freqs for obvious reasons (as of yet anyways)
  8. Already have the IL2 SRS downloaded. Funny, just a couple weeks ago, I was discussing this very thing
  9. I have been wondering if the walking back of the aircraft rendering code has something to do with possibly finding a problem somewhere that they just have not said anything about. Until the "hotfixes" we all had improved visibility and rendering in vanilla, then after the hotfixes, things went back to the way it was. Or possibly, they tried an experiment with rendering code, to "see what would happen", then walked the code back cause it wasn't actually finished yet????? Maybe it was meant for a beta test, and the code was accidentally left in on the public patch.
  10. Perhaps I should have written this earlier. If youre looking at getting into WWII, and youre limited to one or 2 modules, I would suggest above all Stalingrad. The reason I say this is the aircraft in Stalingrad have crossovers from the earlier Moscow into the Stalingrad. Namely, for our Squadron and tourneys, the 109 F4, Ju-87 (which actually has 1941 -1943 versions available) and the He111 H6. This one module can carry a pilot through the first 2 tourney campaigns, and possibly into a third.
  11. Seems 1C is having another sale. 10%-75% off of collector and battle of modules.
  12. Here's my reshade and game settings. I run a GTX 1060 3gb on a 24" 1080p monitor.
  13. Welcome. Our Commander will be along shortly.
  14. The injector ban is already going full force, several servers have already implemented it. You play with vanilla game or you dont play.
  15. They're having a mega sale, and the free game is GTA V
  16. Nope, uninstalled ROF, and not interested in flying it anymore
  17. Emerlist, were these skins cleared by Klaiber, Vonrd or Heinrich?
  18. Just as a reminder, could I get a Ju-87 skin?
  19. Also if you think a pilot couldn't be caught unawares of blacking out, I can show you a fatal accident video of a very experienced acrobatic pilot that it happened to, doing the same routine he'd done 100s of times before, and had just performed the same routine earlier that morning.
  20. Regarding it being easier to black out after blacking out or the onset, actually does happen in real life. The more you put your body through, the more tired you get, the easier it is for you to black out on subsequent maneuvering, now having said that, something that seems lacking in IL 2 is a pilot's ability to condition himself to it. For acrobatic pilots, they can, on average, pull more sustained Gs than you or I could simply because repeated exposure toughens their body to it. Having some sort of mechanic like that in game wouldn't mean that the pilot starts a sortie barely able to pul
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