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Vonrd

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Everything posted by Vonrd

  1. Gotta say that I'm mightily disappointed at the flight models for the supposed aerobatic planes. I can't get them (Pitts - Extra) to spin or snap roll at all (let alone any flat inverted spin... something the REAL Pitts does with little effort). I tried the Carbon Cub... no spin. Same with the C152. I tried modern and legacy FMs with no joy. Am I missing some setting? I flew around my local area and there were similarities but also glaringly weird stuff... the bridge to Alameda was COVERED in foliage (looked like something from Planet of the Apes). This happens with many urban structures. Yeah, I understand the limitations... they can't render the complete surface of the globe realistically... but the SF Bay area is a major urban site. I guess I'll hold on to it but I doubt that I'll spend much time in it.
  2. I just discovered her... a very tasty cover...: Another one: She also did a bunch of Jim Morrison two years ago at his 75th birthday.
  3. Damn... that's got to be disappointing! But how much more disappointing (terrifying) if it was a Pitts at 50 feet AGL over desert scrub and arroyos at Reno...
  4. It has always been like that, after an update your tracks become unplayable. This has been the case since the Rise Of Flight days. Have a nice day. EDIT: Just to note... the above words are a copy / paste from the 1C forum... not my words. I didn't know it had been that way since ROF
  5. RL ALWAYS comes first. Still hope to see you there.
  6. Of course, register! This is not an official dead is dead event, it doesn't count to your JG1 scoring and is just a fun (though a butt killing 3 hrs each session) event.
  7. Looking forward to meeting another pilot from the "best coast"
  8. I answered as "either way" as did Gen and Lee so far. We have historically wound up flying as Entente as I recall.
  9. https://forum.il2sturmovik.com/topic/64274-register-black-september-v-campaign/
  10. I'd have loved to have attended this... Joe is so weird looking but soooo cool. Yeah, it's very long... almost 2 hours. At least check "Is she really going out with him" @ 1:34:00... just a delightful version. The hits are @: 4:30 15:00 43:00 1:21:00 (and that's where I stopped... still more after) BTW... he's just 3 months older than me.
  11. It looks really good and I will probably get it but there seems to be nothing happening for equivalent opposition, i.e. the Cobra / Apache: https://forums.eagle.ru/showthread.php?t=243071 There is a Mod: https://www.digitalcombatsimulator.com/en/files/3308112/?sphrase_id=2685414 As for the Cobra: https://forums.eagle.ru/showthread.php?t=229471 This issue is where DCS somewhat falls flat for me... they bring out these amazing modules but there is no equivalent opposition or there are missing aircraft to fill the concept. i.e: MiG 21, MiG 19 needs a Phantom or Thud WWII needs dedicated ground attack aircraft / bombers. Mig 15 / F 86 is pretty good for Korean era but I'm still hoping for some carrier action. Still... the premier combat flight sim at present.
  12. As the title says
  13. Here's a quick rendition for you to take a look. v_!_JG1_AlbatrosD5_Veltjens.dds
  14. Hi Velts, I would be glad to help but The DudeWG has already done a historical skin: Here is the Albatros D.Va of Ltn. Josef Veltjens of Jasta 18 Here's the link to the thread: https://forum.il2sturmovik.com/topic/58560-ad5-4k-skins-from-the-dude/?tab=comments#comment-916083 Do you want it with the blue fuselage with the rest as your first post? Or do you want to do the skin yourself? You could just copy / paste the Dude's fuselage over (that's what I would do... I'd just be sure to give him credit for it). Again... I'm happy to be of whatever assistance I can. EDIT: aw snap... looks like the link is dead... Here's the active links: http://www.mediafire.com/file/jz2mf8nhpy39783/AD5_J15_Veltjens.dds/file http://www.mediafire.com/file/z0g5a726e0fccju/AD5_J18_Veltjens.dds/file
  15. Vonrd

    Tank skins

    Hi Gen, The germans also used a Balkenkreutz identification panel: https://www.crwflags.com/fotw/flags/de^gvrd.html It would have to be quite a bit larger than what you have though, in order to be visible to overflying aircraft in my experience. This is on a Pz II, I think and covers the whole aft deck: https://www.crwflags.com/fotw/images/d/de^panzer.jpg
  16. Right on 'Lead and Lady
  17. I assume you're talking about the merge. Going vertical when bounced from the 6 doesn't seem like a good idea... or am I wrong?
  18. I count myself lucky not to be singing about the unemployment line... yet. Beautiful version by Shaw:
  19. Here's a Mod that automatically re-starts recording when it' reached the max size and shuts off. I don't think it needs Mods on and I also think it will still do an acmi file for Tacview: https://forum.il2sturmovik.com/topic/51226-il-2-great-battles-recorder/
  20. IMHO... yes, they should have your Jasta colors present. The areas of which are your choice.
  21. They look good Jaus!
  22. A quick look showed they've added SRS radio... https://forum.il2sturmovik.com/topic/12826-game-updates/page/2/?tab=comments#comment-969527
  23. Posted by BlackSix: https://forum.il2sturmovik.com/topic/63323-important-changes-for-the-battle-of-moscow-maps/?tab=comments#comment-968945 In the upcoming version 4.008, we'll fix the incorrect value of the height for the entire BoM maps surface. It will be brought to real values and increase by exactly 50 m. It really needed to be fixed. In this regard, we'd like to provide you with the fastest and easiest algorithm for adapting your missions and campaigns for BoM to this change. So, after the update 4.008 release, you will need to take the following steps: 1) Back up all your BoM missions and campaigns. 2) Load your mission and check that all categories are displayed by clicking the Object Filter button. 3) Select everything that is in the mission by pressing Ctrl + A, then hold Shift and press PgUp five times. This will raise all objects where you can change the height (except cloud cover) by exactly 50 m. - this action affects even objects in closed groups; - don't worry about Vehicles, Trains, Artillery, Bridges and Blocks, they will automatically be put to the surface, as the change in their height is blocked; - you will need to check the height of all your effects (usually there are various smokes), they can rise 90 m instead of 50 (due to their special properties), you will need to manually set them to the surface by selecting them and pressing the Set on Ground button. 4) Since the height of all waypoints has increased by 50 m, you will need to check the height of the cloud layer and, if necessary, also raise it. If you indicated the altitude of the flight and clouds in briefings, then adjust your texts as necessary. This algorithm was applied to the official BoM campaign and showed its effectiveness and safety. We hope that you will not have any difficulties either. Warning! Do not take any action before release 4.008.
  24. I maintain that EVERY time I've been bounced they were invisible planes! I don't think it's as common in the WWII part of the game but I wouldn't be surprised at all if it's happening. It's the same engine after all.
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